I'm a day late, sorry!
I haven't written about my games in ages, and I feel bad about that. I love sharing the stories we create, and showing off the depth of effort my usual GM puts in. I know it's partly for himself, but I feel honoured and flattered by the amount of thought and care he puts into the worlds the stories are built from - the NPC's feel like real people, the places feel so detailed and the depth of lore. I'm grateful to have that and want to boast about it.
So here is Summer. She's a Scion in the same world as Ragna, and we've been playing this for about a year (now swapped back into Exalted).
Summer Safia Reed
Summer is the daughter of two Archaeologists, Yusef and Safia Reed. They are an older couple who didn't think they would be able to have children, both British-born with Egyptian ancestry. Summer was a surprise arrival while they were on an excavation in Egypt. (During the game, Summer will learn that they are not her biological parents, but she was gifted to them and placed in their care by her actual parent, Thoth. I like the image that she was in a large egg he had created, but this hasn't been confirmed.) She has long dark hair and grey eyes, a mediterranean hue to her skin. She's tall for her gender, broad shouldered - as the game progresses and she builds more muscle, she moves into an Amazonian physique.
Her childhood was spent travelling the world, as different digs called on her parents' multiple expertises. This has given her a great knowledge of a wide range of cultures, and a good knowledge of history and mythology. (She will later learn the reason they moved so much was to keep her safe, that the digs were sponsored by the same group, the Watchers of Thoth, a group loyal to her father so sworn to protect her.) She learnt first aid helping after site accidents (which she will later realise were attacks she'd been sheltered from; they'd always move on after). She's always picked up certain items that have called to her, given her a sense of something else, almost synaesthetic. A bowl that feels like it's filled with water even empty, a rock that warms her as though sat by a fire. She also collects things that she just likes, but these items are particularly special.
They eventually settle in Salisbury. She finishes school, initially struggling with the very different experience but obtaining high marks and securing a place at Oxford to study English Literature. She's a Tolkien fangirl, a little obsessive, so she wants to specialise in the areas he taught. Completes her degree and comes back to Salisbury. She doesn't have friends in the area, stays in touch with those she made at uni via social media. She played and ran Pathfinder while at uni, and continues intermittently online but it isn't consistent. She has an active Twitter life and enjoys WoW. She has a part time job as a shop assistant in a little new age place run by a non-binary person who doesn't give her any strange sensation but she likes anyway. They run the store in a relaxed manner, opening it when omens feel good and leaving it shut when they seem bad - Summer suspects it has more to do with when they want a lie in. Very few of the items set of her spidey-sense, but occasionally one will and she will usually try to collect it.
Her most precious items are a pen with a feathered end, and a reusable coffee cup with Tolkien-elven writing on it.
The game begins the day she notices the river is a bit weird, and she runs into someone else who's noticed the same - Adel Walker, played by my usual co-conspirator.