Showing posts with label Jvala. Show all posts
Showing posts with label Jvala. Show all posts

Wednesday, 12 August 2015

#RPGaDay2015 - Day 12, Favourite RPG Illustration

This seemed insanely difficult to me - there's a lot of fantastic art out there and a lot of utter dross. But then I thought, I love some of the illustrations friends have done of my characters, and it'd be nice to share them again here.

1. Kella and Reisha (Homebrew: Final Fantasy Noir)
 
Drawn by my friend Rowan who played Reisha, this depicts the 'epilogue' scene of our game. If you've played Final Fantasy X then you'll know more than me about the long history of summoners who believed they had to sacrifice themselves for the planet. Kella, my character, was a summoner around 1,000 years before the computer game and had become so accepting of her inevitable fate that Reisha was introduced deliberately as a love interest to shake things up a bit. He was a character out of time, found in a chamber when visiting a lost Faythe (Phoenix). He ended up sacrificing himself completely for her just after she'd discovered she was pregnant (which she didn't tell him as she was still set on dying and didn't want him to lose two people); they never found his body.

Of course, there was a way out of the situation that didn't involve Kella's death (just that of another of her closest allies, in another incredibly intense roleplay moment). She went back home to Besaid and a year or so later Reisha fell out of the sky and, in true fairy tale fashion, they lived happily ever after.

I pictured Kella as being somewhat stockier and her hair in thicker twists, but this picture is beautiful to me and summons up strong memories of a deeply immersive game.

2. Jvala (Pathfinder - interlude)

This is my current Pathfinder character as drawn by my friend Abi. It's a great likeness considering how little info she had to go on when I asked for the picture - what I particularly love is the dress, which is pretty much exactly what I picture her wearing to a ball or some such, and I gave Abi no clues in that direction! From the way her hair and skin are shifting slightly in colour, it's clear she's excited about something. Her swords are close by but not in her hands, so she's unlikely to be angry or afraid - I think she's probably trying to hide the fact that she's thrilled to be going to the party she's off too, but she can't control the way her inner flame flickers behind her skin and through her hair!










3. Svetlana (Pathfinder - main)

Again drawn by Abi from very basic info. I love the way she's captured Svetlana's joy and innocence. The dark leaf armour is much nicer and more imaginative than what I'd pictured and I love the plait! 

Svetlana sits jointly with Kella as being my very favourite character, possibly because they share this innocence that they wear almost as a shield against the harsher side of the world. Kella's was ultimately rewarded: she didn't have to die and her beloved was returned to her. Svetlana's is gradually being stripped from her - wrenched from her desperate grasp. Her death and time in Erastil's realm has hurt her badly because it's shown her how little time she will actually with her love and she finds it very difficult to know that once she's dead that won't matter to her: it makes how she feels matter more now. The political circles she is expected to navigate when not fighting demons are also teaching her not all people are as good as she wishes to believe...

Another thing the two share is a sense of duty to a cause bigger than themselves. For Kella, she grew up knowing about summoners and their sacrifice and I think that made it easier for her to accept the mantle when it was passed to her: she knew what she was doing was necessary for the good of everyone and, although I don't think it mattered consciously, she also knew that as long as she succeeded she would never be forgotten and would always be honoured. Svetlana has more internal conflict. For a start, she now has two duties: to Brevoy and to Golarion. For the good of Brevoy, she must try to tame her chaotic nature and learn to play the political game, but that seems irrelevant when placed next to the threats to Golarion she has discovered whilst fighting in the Worldwound and whilst off in another dimension. Here, her life and her love are in danger but she must fight on and not give up for the sake of her world. She does this with more reluctance than Kella, perhaps because this is all newer to her. She's also, unlike Kella, an only child, so I think there is a little more selfishness in her. But she fights on nonetheless.

As always, with thanks to Autocratik.
 

Wednesday, 3 June 2015

Pathfinder Interlude - Skull & Spiked Chains (Jvala's Journal)

Corridor was long, getting closer. Led to dead end with large door just before on right. Thick double doors - checked around and seemed safe. Invisible Sam whispered he was going in, left door open and we saw a large room. Some undead types - skeletons, mummies, zombies - meandering round. Altar with 5 robed figures kneeling round. Another robed figure walking around. Writhing guy chained down to altar - thorned chains - chains led to large skull, through the eyes. Fuck, this isn't Rovagug, this is Zon-Kuthon. Could hear the sound of metal against bone.

Zabeel, Tanna and I waited outside. Zabeel really breathing down my neck, way too close. Can feel tendrils of spiked chain crawling up through inside me, wrapping round heart. Tightening, squeezing, piercing. Dimming my fire. Look down and Cinder and Flash are terrified, hissing, hackles up, ears back, whimpering. Try to calm them.

Then Zabeel's all yelling at Tanna just for kneeling down - drew guns on her. Wanted us to leave - leaving sounded good, but would be leaving Sam too.

Tanna closed the door.

Stepped in front of Tanna, but couldn't get my fire to start so had to draw a sword on Zabeel. He'd put his guns away, but clearly going mad. Started creeping back but he stayed right in my face. Swiped at him as he ran in front - got back between him and Tanna. Another drow appeared at the end of the corridor and shot at Tanna - but Zabeel wouldn't let me chase after. Threw gunpowder at me instead. Explosion all around - stop,drop, roll, tell Flash & Cinder same. Put out fire and Zabeel floats just overhead, just out of reach. My weapons have vanished. Did I have weapons? No pets here. Alone. Try snapping at Zabeel and he's gone too. I'm a child - small and alone, cold and seeking comfort. Bundle of clothes had some warmth in, so crept in. Found something harder in them - a body. Stood. Stepped back. Grew an age with every step. Watched as the market burned before me: watched the storeholders try to protect their stock, watching parents try to save their children, watching it all burn.

I remember this. I remember... Oh Desna! What did I do?

I never thought...

Felt a hand on my shoulder, then, and came back to the corridor. It was Tanna's hand. An absence of light behind with the sounds of a gun being cleaned - Zabeel. Once he'd settled enough to drop the darkness, explained we'd suffered some kind of illusion. 

Still feel confused. Hadn't thought about that side of the fire, always just focused on how it felt at my back as I ran with Flash to my chest and Cinder at my side.

It was Zabeel who shot Tanna, under influence of the spell. Tanna says he didn't hurt her - she hurt herself more touching me when it first took effect and I lit up. So I was burning when I thought my fire was out. Some comfort that it hadn't left me after all.

Z&T returned to Sam & the fight, but I needed to calm Flash & Cinder, and took moment to calm - held my butterfly necklace and begged for forgiveness. Will follow up with action when I can. 

Sam dealt with most of undead. The robed guy & the 5 kneeling figures were harder to deal with - was like kneeling people not really there - like slicing through jelly & no response. Sam muttered something about them being on another plane. They held crystals - these could be damaged. Robed guy couldn't be hurt, but realised hitting him damaged crystals faster - Sam said he'd fired arrows at him earlier and they'd hit the mummies til there were no mummies left.

Robed guy summoned some kind of asphyxiating cloud. When it cleared, was gone, kneeling guys were gone, guy on altar was gone. Found some shards of the crystals - carefully collected them. There was a robed guy on floor with throat slit, but not the one we'd fought. Body bereft of blood.

Set the bomb Ezekiel had given & legged it back to hill we arrived on. Explosion - column of fire followed by mushroom-shaped cloud. Shockwave nearly sent us flying.

Malliard came for us. He has magic cloak that can turn into a door to another place. Nice way to travel. Lined with stars when in use. Lovely.

M thinks he's heard of our robed guy by reputation, but doesn't know name. Known associate of cult of Zon-Kuthon. Reckons temple we explored pre-dated the Rovagug temple that had been above. Says the gem shards are from "soul gems" - capable of holding vanquished. Says these must have held powerful souls.

Was the ritual completed?

What was ritual for?

M says trapping of a god will have created a magical conversion ideal for certain rituals. Suspects the kneeling people were each on a different plane. Not many rituals require that; none good. Suspects plan was to corrupt remaining Star Towers.

Hope unsuccessful. No doubt will know soon enough.

M has arranged rooms for us at the palace.

Friday, 29 May 2015

Pathfinder Interlude - The Temple of Rovagug (Jvala's Journal)

Following on from Tanna's Journal covering the session I missed, we return to the remains of Rovagug's temple, as noted by Jvala. Short update because it was a combat heavy session :)

Flash and Cinder finally agreed to enter this creepy place and we joined the others as they reached another door - Zabeel opened it quickly and threw in on of his 'Ezekiel-enhanced' smoke bombs.V. effective: v. loud, lots of lightning. Tanna summoned fecking massive sentient earth - kobolds went 'squish'. There were some others in there, a dwarf and a guy with a snake's head.

Earth elementals v. good at fighting kobolds.

Found more of those ancient coins.

2 doors further down - library opposite room with water sound. Decided to fight library first - some magic-types in there. We made sure they knew they were dead.

Battle tired us enough others decided we should rest there - barricadable. Bad idea. Room creepy. Salvaged some books, charts, stuff like that. Sam was reading up on Baphomet's realm. Tanna found book on Sarkozia, before it was the World Wound. Says "the veil" there has always been particularly weak. Doesn't explain "veil". Says barbarians particularly revered "andocurava" - some kind of creature? Makes mention of Arodan's familiar Meioelvea - a "paradigm of the species".

The voices are louder here, more insidious. The others are making me sleep here with the undead bodies. Won't let me burn them - don't realise they could get back up. And many of these books... can't imagine Desnae would be happy with so much evil getting into the world. But they won't let me burn.  

Next ... morning? ... explored other room. Stumbled through door and landed in lake of blood. Blood like a fountain. A room filled with fountain. Person in the blood: black hair, black skin, unnatural glowing beauty. Blood poured down to form armour. Great axe strapped to back - pink crystal turned red as dipped in blood. Countered magic and fought well. Didn't feel like normal body - living or undead - when struck. Blood flowed from lake back up figure and knitted wounds. Eventually my sword struck something in the body - aimed and hit it again. Shattered like glass. Body exploded in shower of blood. No idea what that was - if in Pathfinder Archives, please advise.

*Having a friendly druid nearby is useful when you need showers.* 

Thursday, 28 May 2015

Pathfinder Interlude - Tanna's Journal


From the Journal of Tanna Freespirit:
Our latest line of questioning and investigation had us lead by the renowned bard Grayson Silversong right into the main throne room of Brevoy. We arrived using a scribed arcane circle lead by Grayson that caused us to teleport the vast distance far faster than a bird could fly, a method, in hindsight, warranted at least some forewarning and preparation with Brevoy itself. After a brief show of force that reminds me of a wolf snapping its teeth at an intruder, we were lead to a chamber away from the alarmed king.

The wizard Malliard met us in the chamber after a short while and we spoke at length upon the news, about the disappearance of our tome-worthy subjects, the Earls. We soon moved onto the more pressing matter of the corruption and aging of the Star Towers, as outlined in my last journal entries. As expected, this news added burden onto Malliard’s mind and he gave us a little more information about the situation of the towers and their importance in keeping the god Rovagug sealed away. Unless something was done to stop his escape, the best case scenario is the destruction of the world. Given what we know there is little that can be done, but an option has presented itself, to investigate the ruins of a temple to Rovagug to the east. Malliard explained that the place was almost certainly dangerous and that there was no guarantee that we would return alive, but given what is at stake I knew in my heart that I could not ignore the threat and agreed to go.

The next few days blurred into meetings and planning as we prepared for the trip to the ruins. Scrolls of resurrection were provided to me for emergencies, should one of us fall in battle. While this goes against my beliefs of the cycle of life, I reluctantly agreed due to the shear importance of our task. Should the towers fall, the cycle of life across all of the world will end.

With a spell from Malliard we made our way most of the way towards the ruins of the temple, traveling for another few hours east before the forest surrounding the temple came into view, the sight of what still lingers in my mind’s eye. The trees stood black, appearing as if burnt by a colossal fire. It was just in this view that I decided to take the time to commune with nature to establish an understanding of the natural balance of the forest. It was then that I heard the most unsettling responce I have ever received from a commune.

Silence.

With some further communing from around the area I quickly understood what was happening. Sadly it is not a case of going unanswered, but simply the fact that large area around the temple was simply devoid of life. No plants grew, no animals foraged, birds even avoided the area entirely no doubt due to the same gut feeling of ‘wrongness’ that even now remains firmly in my gut, like a disease slowly eating away at the body.

When my attention returned to the rest of the flock found that they were thankfully in better spirits, having occupied their time playing games to keep their skills sharp. After explaining the situation we decided to continue our journey to the ruins to find out what we needed. As our journey took us closer to the forest it soon became clear to me that it was something far more unnatural than a fire that had killed the trees and plantlife in the area, the blackened forms of the trees not burnt, but simply dead, as if the life had been sucked out of them. Not even the usually resilient insect and fungus life had escaped, and I wondered if I too would soon feel the unnatural forces that caused this tugging at my life.

With my unease growing with every step, we eventually arrived at the ruins, a large religious complex that seemed to have been the site of a large explosion. The walls and roof were spread across a wide area, while the massive metal doors had partly melted to the ground. The feline Sam scouted ahead before returning to report to us that he had found a trap door leading underground.

The ladder led us to a long corridor of steps that lead deeper underground, lit by eery blue ‘flames’ in sconces on the walls that lit up as we approached, a few traps set to try and stop intruders but these were luckily not too much of a problem. The corridor eventually opened out into a fairly large chamber, an archway to our left opening out into an imposing room featuring some kind of religious undertones and what appeared to be a sacrificial altar in one end. Two doors were also present in the room, one dead ahead and one to our right.

We investigated the room with the altar first, warily inspecting throned chains that connected from the roof and lead into the altar itself. The altar was clearly for some kind of blood or life sacrifice, as throned manacles were present in four locations, tracks present on the surface of the altar’s slab to channel the blood of the victim. After finding a lever, we found the entire altar raises up into the air along the chains, but the cuffs themselves had no give, and I believe the act of raising the altar would cause these bindings to tear into flesh, no doubt to lead to the victim’s demise.

With the feeling of dread growing in my mind, we left the altar and moved to the door opposite the entrance, listening by it for a moment before quietly confirming that we could hear voices within. Sam volunteered to go ahead to check it out, and despite my concerns on what may be on the other side, his lack of response was an indication he had decided to go forth anyway. With a moment of brief preparation, we waited. When we heard the sounds of weapons being readied and brisk movements, we pushed open the door and rushed in to help. The fight lasted all but a few seconds, after which Sam responded in an almost childlike manner. It turns out that he had attempted a ploy to get the people within to fight one another, but since we did not know this, we had interrupted their fight with our rescue.

I resisted the urge to point out that he should havelet us know first, as I know how proud and independent he likes to appear, although I am sure he has some kind of insecurity hidden within judging by the way he avoids notice and even denies his very appearance, often choosing to appear as a halfling rather than a feline. One day I will ask him about the reason for his denial of self, but for now it was the wrong time.

After a brief sulk we checked the bodies and the room to find some strange, and somewhat worrying things. The people had been playing with cards that had nothing I could see on them, appearing to be gambling for coins that seemed far older than even some of the trees I had seen in my travels. If they could talk, I wondered what tales they could tell us of their existence. Something seemed odd about the people themselves however, and upon close inspection I spotted horrific marks around each of their ankles and wrists, as if thorned cuffs has been attached, most likely from the altar we saw before.

Further investigation lead us to the conclusion that the people in the room were some kind of undead that seemed to be tasked with cleaning the main room and alter, for signs of dust and signs of footprints showed that they had been in their final room for some time but ventured out, while the area beyond the door was spotlessly clean. After some brief discussions we then decided to take the remaining door back in the room adjoining the altar room.

The doorway lead us into a spotless corridor, lit with more of the eerie self lighting flames. This corridor quickly put myself and the rest of flock on edge as soft whisperings just outside the edges of our hearing started to taunt us. Zabeel seemed most unsettled, and speaking out from his normally calm and quiet composure, he began to accuse me to being the one causing the whispering. After a few attempts to explain to him that it was not my doing, I decided to say nothing, hoping that having someone more tangible to blame than whatever unnatural balance bleeds from these walls will help him in keeping himself ready. I will keep an eye on him however, as it would upset me for him to grow so frustrated by these perceived irritations on my part that it would impact the flock’s trust of one another and put turbulence in our flight.

The corridor’s walls soon gave way to a doorway but inside all we could find is a small cold room full of fresh supplies. Given the age of the other things in this unnatural place this surprised me, but we decided not to linger too long and continued on. The next room we found was the most puzzling we found so far, the room a perfectly round room with a domed roof, the walls covered in slaps of paint that have formed the shapes of strange arcane script and runes. The source of the paint was most puzzling of all, a shirtless man wielding a large paintbrush, not seeming to care or even notice our presence as he feveriously painted, wielding his brush with each stroke as if it was a natural part of himself, in the way a squirrel wields its tail to keep its balance.

In his usual quiet and mischievous manner, Sam stole the paintbrush away from the man and cast it aside with what I am sure was a feeling of glee, but such jubilation quickly faded as the man thrust out a hand, causing the paintbrush to return to his hand in the blink of an eye so he could resume his task, still not taking any notice of us as if he was lost in his own world. The marks on his wrists and ankles matches those of the ‘people’ we saw before, giving us a little more insight into the state these people must of been left in after their ordeal.

Looking for answers I decided to take a glimpse into the magic of the room and activated my nature’s gift of sight of the magical thermals of the room. Expecting the swirling magical sights and winds I normally see, I was taken completely off guard by the runes that seemed to blast into life, filling my vision with them no matter where I looked or how tightly I closed my eyes. I could feel searing pain of the runes and was overwhelmed by it. For how long I was like that I do not know, but thankfully Zabeel was able to snap me out of it and helped me calm down enough to see normally once more. Despite this, I am still hesitant to close my eyes, as I still see glimpses of those runes like the fleeting glance of the sun leaves a lasting mark upon your vision.

I could not tell if it was because he sensed my unease, or because the man had failed to be upset by his theft of the brush, but Sam suggested the next step would, logically be to kill the man and continue on our way. Normally I would have asked for more of a reason to do such but given the devastation and unnatural blight this place had caused, I found myself agreeing with him almost immediately and so I stepped back to watch as he skillfully wielded his weapon and ended his life in a smooth strike.

I feared that the visions from before were returning however as his blood struck the wall as all the runes began to move in a sinister manner. Not wanting to see for what purpose, I flew from the room with the rest of the flock, just in time it seems as the entire room was consumed by whatever chaotic powers had been painted on its walls, nothing visible to betray the fact we had just left a room, only a smooth wall that seemed different from its surroundings that prevented me from disbelieving my memory entirely. Thankfully, the paintbrush was nowhere to be seen.

After a few uneasy moments of silence broken only by the continued whispering on the edge of our senses, we decided to continue along the corridor and soon found ourselves at a fork in our path. We chose to take the left and followed the corridor around into what seemed to be a much more lived area of the underground. Moving carefully, we found what seemed to be bedrooms of the people who ‘lived’ here, if living was the right word for it, and found more of the ancient coins. I looked forward to showing the coins to Jvala when she meets with us again, her delay caused by the unease of her pack who, understandably were not keen on the idea of entering these devoid lands. In a way I am thankful that poor Skydancer did not have to see this place, as I am certain it would haveruffled his feathers and upset his spirit to see sky denied to his wings by whatever fell force wards off the other birds of the area.

We continued to follow the corridor past the rooms until we reached a set of double doors, and after a quick check we guessed we had found a combined food and training room. Sam had been able to identify someone who appeared to be in charge of the pack within. After a moment to prepare we decided the best approach would be for Sam to enter the room and dispatch the leader and anyone else he can before we hear the sounds of alarm, at what point Zabeel and I were to charge into the room, draw attention and start working together to strike down our prey.

The moment we heard sounds that Sam’s prey had been noticed, Zabeel and I charged into the room. I was unable to resist calling out to our foes in a manner that I am sure would have earned a grin from Vernus, and within moments the room a blur of blades and blood. After taking a few painful strikes from the enemys I realised the cause, both Sam and Zabeel out of sight as they used their natural born and skillfully honed abilities to keep themselves out of the enemy’s sights, while I stood at the forefront of the combat like a stranded buffalo facing a pack of wolves, unable to hide behind Vernus and Jvala as normal due to circumstance.

Sam and Zabeel were still there however, and it quickly became apparent to me that they were striking down anyone who came to strike me. Unwilling to become pray myself and spurred on by the help and memories of my friends, I decided to channel my ‘Inner Vernus’ and attempted to take up a posture similar to the ones I had seen him use. With a bellow that sent my cloak into a frenzy despite the still air I attempted to draw the attention of the foes to leave them exposed. In a manner that I hoped would make Vernus laugh I called,
“Is there anyone else?!” I called out, standing before the bodies of three others. Three more charged, surprising me with the speed a ferocity of their strikes before they too fell down.
“Is that it?!” I called out once more, in a tone I had heard him use before, only to be answered immediately by a blade in the back, causing me to yelp like a wounded cub. Clearly, I lacked the viper like reflexes that Vernus always displayed, and so I decided enough was enough and helped dispatch the remaining foes before licking my wounds.

I think in the future, I will leave the hissing and thumping of the ground to those that are better suited for it, but it will still be a fun story to tell the others once we meet with them again.


 

Wednesday, 6 May 2015

Pathfinder Interlude - Partying in Pitax (Jvala's Journal)

Pub we're staying in is 'Stone Giant'. Pretty standard, maybe cleaner than other places but average for the area. Stable space for Flash and Cinder. Near enough to transport out that I don't feel entirely trapped. Decently priced. Food ok. Warm.

Recommend Griffin & Hart if you need to buy/sell magic items in a rush. We've had good service. Staff knowledgable. Branches across Golarion. They'd never heard of a vorpal dagger, said it'd be pretty pointless considering how hard it'd be to make. Still, will keep eye out for them elsewhere.

Pitax is unnaturally clean. Crisp. Unnatural. Tanna agrees. Also the guards are strange - large and armoured so heavily there's no sign of the person. Masked. Creepy.

Rumour that someone tried to assassinate Chester Goldhawk whilst our barons were in town. Need to look into that. Guardhouse first place. Also need to visit Silver Serpent Trade Guild and see if we can get appointments with anyone else they visited.

Bah! Lord Irrevetti is 'too busy' to see us. Being visited by Duchess Caroline of Galt. The others don't want to see her. Think they're wrong, but politics not my strength.

Captain of guards is Stromm. Has lovely wolf but not friendly. Says attempted assassination was successful and several good men also died. Goldhawk was brought back very, very dead, killed by slash wounds from a probably serrated blade. Then he woke up fine and walked away without speaking. Assassinations and coming back from the dead are both unusual here.

Stromm also mentioned high-profile bank heist whilst the barons were in town. Conveniently unavailable for questioning. Vault (Pitax National Bank) emptied, leaving melted object in centre of floor - unidentified. We can investigate unofficially and if we don't get in the way.

Barons visited Lord Asher. Met his senechal - Cuthbert. Barons were 'industrious' in trade deals with Asher estate + SS Trade Guild. Got on well with Asher - stayed 2 nights. Had been sent to Pitax to collect debt to Brevoy. Money was leant during turmoil after Irrevetti arrived from Numeria and took over. The tech he brought has helped the place thrive (no wonder it feels unnatural).

Cuthbert says Goldhawk's assassination was political: was a vocal inquisitor + the son of Eliza Goldhawk - the singer. Very famous up here. 

The PNB robbery hasn't affected Asher estate. Was shocking because everything was stolen even though stored extra-dimensionally.

There was a 'religious kerfuffle' whilst barons were here: all clergy suddenly went to Absalom. (Presume that relates to why we're investigating them?)

Lord Asher arrived as we were leaving so Sam snuck in after and chatted with him. Says assassin after Goldhawk probably 'Red Mantis' - blood-letting assassins on a 'divine mission'. Asher also confirmed the barons helped out in Mivon and that he had a 'close, personal relationship' with them. Says they also met Leochenza, former ruler of Pitax. Irrevetti won rulership from him in cards. Not convinced that's the best way to govern.

SSTG: Xapiri Yasmina owns guild & showed us round. Confirmed barons set up profitable trade deals (mostly iron & silver). Says they're ambitious and their advisor (Gregor) is astute. Described them as "shifty" but also "green as the fields they seemed to claim" - wouldn't have met them if wasn't for Gregor + backing of Brevoy. Glad she did. They're particularly innovative with their magical solutions: SSTG have licence to do same river lighting we saw in Dawnlands. 

On assassination, says Goldhawk can be abrasive and fast rise to power will make enemies - more than most, given his 'persuasion' (half-orc?). Didn't know much about bank heist except they were going to use the same security firm but decided not to. 

At some point, Zab snuck off cos he's spotted a room the rest of us didn't see. Went in and found blueprints for the bank vault and list of contents: SSTG had unspecified "documents" about 6" by 12" stolen. Placed to help them steal the rest? Did barons do just cos they can? Was someone else after those documents, or something else in the vault? There's wild rumours round town - eg a cat did it (always back to cats!). Zabeel reckons (tracks in the dust) that Goldhawk had been there, and assassination was later. How he found out how to get in, why someone tried to kill him or massive coincidence?

Bank won't let us investigate. Said Stromm had said we could and he's a lying bastard who told them he'd never heard of us.

Others want to do more investigating. Ready to leave town, but must make most of it.

Occurs that some kind of ranged communication device - like message spell but longer distance - would be useful. Vodastone! Stones linked and magicked up so you can talk to someone with another stone on the network. Limited uses; need recharging. Griffin & Hart helping with the magic and patent pending.

Bounty board has bounty hunter-turned-assassin, Korvax. Been killing political people: 6 arrows around heart, no sign of struggle. Zabeel found he was hiding out somewhere unknown with spies using rocks to store messages for him. Tried to set him up but he was smarter than that (magic sleep, git), but Zab convinced him to meet again and we ambushed. He fell off the roof and we handed his body in.

Not a normal body. Organic and mechanical organs. Never seen anything like it. Tanna was taken with his tattoos - I think she stole one.

IMPORTANT! We were just back with Griffin & Hart and heard from town cryer that the barons have been missing for over 6 weeks following 'daring mission in the Abyss'. Presumed dead. Things were going well in the World Wound but this is major set back and start of things going wrong. Town cryer says report came from 'Grayson Silversong', staying in Steel Rose.

Steel Rose is kind of pub you'd expect to find bard. Grayson still stands out: flamboyant flute on hip but also braces of daggers across chest, large sword and his eyes!

Says Lord Alexei, Queen Svetlana, Aaron, Evander and Lord Kieran went into the Abyss to stem tide of demons incoming. Since, have been significant demon incursions to south and Baphomet himself appeared on the battlefield and swiped the Herald of Iomedae. Many died: Queen Galfrey barely survived. The plan had been a major push from an opportunity created by the barons, but Baphomet's presence impacted that.

Silversong knew the barons. Says can't decide if they were "brave, foolish, or insane". They did find a treasure horde big enough to fill Drezen. I'm not convinced he's exagerating: all his daggers are horichalcum.

Aaron (who went into the Abyss with them) is a tiefling who hangs around with them. Might be an assassin. Wears red armour. Joined them before they came to Absolam but after attempted assassination. Thinks the tiefling hanged in Absolam (the one who killed all those council members) was the one who tried to kill Goldhawk. Says there was some kind of usurption in the assassin order & the barons and Aaron ended up killing someone called the 'Blood Mistress'. Did Aaron join them to get close to Goldhawk - as a threat or to protect? Lean to protect, if Blood Mistress was one trying to have him killed?

Tieflings can burrow.

Ok, so Silversong joined the barons because he'd heard of Lord Alexei and wanted to study under him. Didn't join them in Abyss (neither did the griffin, Brutus, but their totem cat, Mr Tiddles, did) because he "knows when he's in over his head". Is it that the barons don't know, or aren't? "Yes". 

Oh, and the cat 'tore through demons' in a 'spectacular display of arcane power'. Says all the group impressed him: if any can survive the Abyss, it's them. They entered Nocticula's realm through a hell gate which Queen Galfrey closed behind them. Plan is to return using devices crafted by Lord Alexei. Tanna asked about this: Silversong says items crafted by Lord Alexei have a unique and distinctive aura and are highly prized by their bearers.

Silversong's on his way back to Brevoy to tell Malliard of the Star Towers. I know of 8 of these: something to do with the old gods. Silversong says they're falling. One (near Iz) has been taken.It'd been kept safe by powerful wizards with divine aid but contact lost. Travelling to Malliard because he the only one outside the Arcanium who knows as much as they do there.

Drew magic circle in the ground - weird looking symbols. Needed blood to activate. Says he learnt it from Mr Tiddles. Teleported us all right to Malliard.




I missed the next session, a dungeon hack through an abandonned Rovagug temple. A bit gutted - sounds exactly the sort of thing Jvala would have loved! - but Real Life intervened the way it does sometimes. Will see if I can convince one of the others to do a guest post.... Zabeel, Tanna, looking at you!

Friday, 6 March 2015

Pathfinder Interlude - Catch Up

Ok, where were we with the Pathfinder Interlude? Travelled from Absalom, through Galt (where a Duke was mysteriously assassinated), messed around in Mivon, into Brevoy (via Drelev's Folly) and on to New Stetvon, wrangled invitations to the weddi... wait a sec, I didn't get that far? Oh goodness, I really am behind, and the next session is tomorrow!

New Stetvon was cold and miserable and Jvala hated it. The party used their usual "Hello, we're professional nosy persons" trick (ie, "We're here on official Pathfinder business, please assist us") to get appointments with as many members of the Court as possible. Some sounded quite fond of the new Earls and others were more honest. General consensus was that the royal wedding had been a good event, with some 'off-record' mutterings of a waste of a money. It was felt that the new queen wasn't taking her queenly duties seriously enough (and the bit of me that is Svetlana was heart-broken - Svetlana cares very much for her fellow countrymen subjects. It never occurred to her that avoiding public appearances might be taken as stand-offish or irresponsible). The Earl Alexei seemed better liked but not universally trusted. Less comment on Baron Costello. Various people knew about the cat in its small form (as far as I remember, still no mention of Aaron). They did get to see the original poem written by Earl Alexei for Svetlana's wedding.

Court Magister Malliard spoke to the party - they particularly noticed a fine pair of swords strapped to his hip and the familiar way he spoke about Queen Svetlana. The king and queen were not in residence - she'd come back for a break from the Crusades for them to have a brief honeymoon. They'd be back for the wedding of Chester Goldhawk. Malliard introduced the party and they wrangled invitations (Jvala was very impressed with Chester's great axe).

The wedding was impressive - they wore their best outfits, Jvala was delighted with the warmth generated in the great hall but Zabeel was utterly overwhelmed by the amount of people. Most crowded round Alexei but Kieran Costello had his own crowd too. The party could see that certain people in the room: our primary characters, Malliard and Ezekiel had an aura of power about them. Ezekiel invited them to his room for tea and was as sinister and cryptic as ever. Explained that normally he'd have to kill them for noticing the power of the others but that greater forces were clearly at work so instead he convinced Sam to break into Svetlana's room to steal a stone.

The stone is one Svetlana has kept though she doesn't remember picking it up. It fits neatly into her palm and lines up with the scar that she's had about as long. She keeps it in a drawer with other knicknacks and souvenirs she's picked up since leaving her village. Sam grabbed it and got out just as Mr Tiddles arrived with a fireball.

Ezekiel mentioned a tomb found in Vanguard, but that this party wouldn't find it... Jvala took that as a challenge. He gave several areas to investigate: his hometown, Restov, someone called Jin.

They left New Stetvon soon after and headed to Restov. There, Sam Spade again assisted thenm in tracking down 'Jin' - a young orphan who'd died under mysterious circumstances. Still not entirely clear what that has to do with the Barons. Also found the house of Anna Hencheck, complete with a mysterious empty cellar and a scabbard on the wall that matched Malliard's blades.

They headed south and accidentally unleashed an ancient vampire on the populace... 

There were rumours of someone who'd come up from the direction of Vanguard, raving about 'red eyes'. There was a concern that this may be related to the tomb Ezekiel had mentioned so they investigated. The man had been committed and was still there, decades later. On arrival, the place was strange. The staff were absent-minded and seemed unaware. The man convinced them to lead him out in return for some scrappy information and virgins started dying soon after. 
Ooops.

They did try to make it right, but couldn't track him down so left Swash on the trail and moved on.

Druid earth-shape spelunking found the outside of the tomb, but the powerful protections in place flung Tanna from the earth and she refused to continue, to Jvala's annoyance.

Onwards to the Dawnlands, where they met Svetlana's mum and went on the trail of bandits. Didn't find anything useful, but a corpse that (Sam Spade said) had been decapitated with a vorpal dagger. Also entered the tomb of Oleg Leveton's ancestor, where they found a damaged blade that the local blacksmith wouldn't touch. Sam found a strange naked human that he decided to keep as a pet. He's been given the name 'Hu', has no memory prior to waking up in a scorched clearing and appears impervious to magic.

Leaving the Dawnlands behind, they headed to Pitax to get to the bottom of the connection between the Dawnlands, Mivon and Pitax. Managed to get hired on to Lord Asher's guard for the journey and, when attacked (by vampires and their minions), managed to keep all the shiny loot.

Pitax was like Mivon but more so. Found a very nice magic shop with whom they arranged a good deal for the loot. They also discussed the vorpal dagger and received a shortlist of people capable of making such a thing - but why would they put such a powerful enchantment on a dagger? They didn't believe such a weapon existed because they were sure they would have heard of it.

Jvala made appointments to see as many people as soon as possible, wanting to get out of this technological (and cold) city. Zabeel was looking at guns and I forget what the others were up to.

And that's (I believe) where we left it last time...