A couple of weeks ago, our Exalted GM raised that there should be a 'GM Appreciation Day', which got us wondering what that would be like. We figured probably the best way to organise it would be for all the players to get together to run a game for the GM, inverting the normal dynamic. Not each player taking a turn to run a game, you understand, but all the players trying to run the same game together. We'd all have some NPC's and a few scenes or locations organised, and run them around what the GM's character wanted to do.
So the GM would reach part of the world that was under my control, and I'd describe them walking into a large cave - or wait, was it a small cave? Hang on, no, it's not a cave, it's a room. Or, you know what, a cave is cooler. Let's go with a cave. And then there's like, stuff in it. Umm... the walls are all stony and there's some pictures on them of cool stuff happening and some treasure, maybe a sword or something, I'm not sure. Oh yeah, and a scary looking minotaur charging at you. Did I mention that? And then they'd leave my caves and frozen wasteland and walk into the desert next door, because who needs continuity or well-planned planets?
And it would be such chaos that the GM would be begging to take control again! =D
More seriously, a simple "thank you" I'm sure is appreciated, and snacks, treats and trinkets always go down well, but I think the best way is to engage with the world and its inhabitants - to show your appreciation through your character's actions.
RPGaDAY was started by Dave Chapman and is currently curated by RPG Brigade. To join in yourself, follow the questions in the graphic and blog, vlog, tweet, or otherwise share your responses with the hashtag RPGaDAY2017.